Update FMP: Shoot at Mouse Location Currently Disabled

I have been trying to get the shoot at mouse location to work, but I can’t get it working just yet, so I am currently going to disable it and I may add it back in, if and only if I can get it working properly for a 2D game and not a 3D game.

I am going to focus more on puzzles that don’t have a shoot on mouse location activated, but if I get the shoot on mouse location working, then I would start making puzzles that would utilise the mechanic.

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