Characteristics and Contexts in art and design

Blog links:

Analysis:

Analysis: Unreal Tournament DM-Agony

Analysis: Unreal Tournament DM-ArcaneTemple

Analysis: Unreal Tournament CTF-Coret

Analysis: FPS Comparison

 

 

Version updates:

Update: Unreal Tournament Map Overview 1.1

Update: Unreal Tournament Map 1.2

Update: Unreal Tournament Map 1.3 and 1.4

Update: Unreal Tournament Map Update 2.0

Update: Unreal Tournament Map Update 2.1

Update: Unreal Tournament Map Update 3.0

Update: Unreal Tournament Map Update 3.1

Update: Unreal Tournament Map Update 3.2

 

Other updates:

Year 2 in Game Design

New Project: Characteristics and Context

Update: Unreal Tournament Map

Update: Map tools practice

Update: Unreal Tournament Map Concepts

Update: Unreal Tournament Nature Map Mood Board

Update: Unreal Tournament Ruins Map Mood Board

Update: Texture Practice

Update: Unreal Tournament Other Game Choices

Update: Unreal Tournament Mood Board

Update: Unreal Tournament Map Boxed Layout

Update: Unreal Tournament ArcaneTemple Map change

Idea: Jump Course

Idea: Staircase Opened

Update: Risk or Reward 1 – Wall

Update: Spiral Staircases

Update: Unreal Tournament Map 3x Staircase Room

Update: Custom Lighting Enhancement increased