To create the stool I reloaded a new file, created a cube, reduce it’s Z axis, and raised it up for the table.
I then added in a cylinder shape reduce the scale, then reduced the scale of the Z axis again, went into Ortho mode, change to front view, moved the leg to a corner, duplicated it and moved it to the right, then selected both and duplicated it again and moved them.
I then smoothed the legs with the left window shading tool.
While going through the tutorial I learned how to resolve the file if this happens by user error.