
I have been thinking about what would be a good change to the map. I thought about a jump course, the idea would be to get to the other side without falling. If successful a bunch of health buffs, armour and some weapons will be rewarded. If unsuccessful, the player will fall into some type of pit where they’re are vulnerable.
I think this place maybe a good place to use it:

To make this look okay, I might need to added in pillars.