Kingdom Hearts character outline development

Once I drew the character and was happy with my result, I copied the front view 3 times and tried to get the character to look more like it belongs in Kingdom Hearts.

The first thing I did was to give it thicker depth strokes when lines connected. It look remarkably better, but still not exact. I then tried shading in shadows. It looked somewhat like Tetsuya nomura’s art style but not exactly.

I did the previous two styles, because I noticed his lines thicken up when connected and thin when separated, but it wasn’t consistent, so I tried adding in shadows only, to see what it would look like.

The final thing I did was combined the two outline styles, which made it look more like it would if Tetsuya Nomura drew it, but the lines seemed a bit too big, which I noted for future drawings.

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